![]() Bittersweet Ending: CYAN is freed and HEPHAESTUS is purged from her system, but Ourea sacrifices herself to achieve this and it also comes at the cost of a large portion of the Firebreak facility.Though the area's layout provides a convenient way to sneak past, so it's not insurmountable. Beef Gate: The mountain pass that leads Aloy to The Cut, the region where The Frozen Wilds takes place, is guarded by a Demonic Scorcher, a high level enemy who in part ensures that the player is a high enough level to tackle the DLC missions.They're like Thunderjaws, but more durable, more agile, and less cuddly. ![]() They're enormous and intimidating, they move fast, they have melee attacks that are extremely difficult to dodge, they have ranged elemental area-of-effect attacks that ignore line of sight and appear on the ground you're standing on, their weak points can be difficult to hit due to their movements and their armor, they're extremely durable (even destroying all three weak points won't kill them), they're hard to tie down with the Ropecaster, they don't have weapons you can break off and turn against them, and as their names imply, their attacks can burn or freeze you. Bears Are Bad News: Two of the three new machines introduced in the DLC are based on bears: the Frostclaw and its improvement, the Fireclaw.The XP reward is the same either way, to boot, and the associated achievement for stopping all of them is granted regardless of how you deal with the towers. ![]() Blowing it up from a distance is much easier to do than sneaking up to it in plain sight of the herd, with the added benefit of dealing massive damage to anything near the tower when it explodes. Overriding HEPHAESTUS' control towers stuns every hostile machine in the area for a few seconds and.Restoring a heavy machine like a Thunderjaw from near death can cost you hundreds, if not thousands of shards for little to no gain. ![]() Last but not least, repairing machines is expensive. Repairing a mount is rarely necessary because most players will unlock the "Call Mount" skill sooner or later, so even if you lose your mount you can immediately call a new one. Even if it does survive, you can't order it to follow you around, so all you get is a machine in mint condition that despawns the moment you leave the general area. Overriding a machine that's part of a herd usually results in that machine attacking its herd and being destroyed, so there's nothing left to repair.
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